Mate in 2: rook to b7 (b3)
c9-22243naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Difficulty 1320 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen e6, rook e1 b3, bishop b2, knight c4 d6, pawn c2 g2 h2 a3 f4.
Black: king c7, queen d8, rook d7 g8, bishop b7, knight a6, pawn c5 h5 f6 g6.
12 white and 10 black pieces are on the board; the puzzle position arises after move 28.
The position in numbers
White are ahead by 4 points of material (33 against 29; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c7.
It is White to move on move 28, with 59 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 4. Files fully open (no pawns of either colour): b, d, e — natural highways for the rooks and queen.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
28. Rxb7+ Kc6 29. Qe4#
Why it works
- Great move! rook to b7 keeps the pressure (#1).
- Spot on — queen to e4 (#).
- The line ends in a forced mate in 2.
- If instead Kc6, then Qe4# and it is mate.
Move by move
- 28. Rxb7+ — rook to b7 (capture) with check
- Kc6 — king to c6
- 29. Qe4# — queen to e4 and it is checkmate
Types in this puzzle
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
About this position
These pieces come from starting position #801.
SP-801 · BastionScout — Off-centre king plus a rim knight (a/h): 168 positions carry this shape.
The king starts on c1, the rooks on b1 and g1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 155.
The engine's main line opens with f4.
Morozov Balance Index: 96 of 100 — class A — most balanced. Engine evaluation of the starting position: +11 centipawns for White (depth 42, 400 000 000 nodes).
In 50 self-play games White scored 51.0% (95% CI 37.6–64.3%).
Explore position #801Provenance
Mined from the project's engine self-play games.
Pack 010 · SP-801
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