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Mate in 2: rook to h6 (h1·3)

Shuffle Rating 1944Theme: Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
White to move — find the best continuation

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The tactical motive

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 1944 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

Position on the board

White: king d3, rook h1, pawn g2 b3 f3 c4 g4 d5.

Black: king e5, rook a6, pawn e3 b4 f4 g5 d6 a7 h7.

8 white and 9 black pieces are on the board; the puzzle position arises after move 35.

Solution & explanation

Main line

35. Rh6 e2 36. Re6#

Why it works

  • Great move! rook to h6 keeps the pressure (#1).
  • Well found: rook to e6 (#).
  • The line ends in a forced mate in 2.
  • If instead e2, then Re6# and it is mate.

Types in this puzzle

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Relative pin

A piece shields a more valuable one behind it — moving it loses material.

In a relative pin the piece shields not its king but something valuable behind it, usually the queen. Moving is legal but costly, because the piece behind falls. Look for three units on one line: your long-range piece, a cheaper enemy piece, and an expensive one hiding behind. Beware the classic trap — a relatively pinned piece can still move with check or a bigger threat, so verify before you cash in.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 014

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