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Winning blow: queen to f5 (f4·3)

Shuffle Rating 1010Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1010 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f1, queen f4, rook c1 g1, bishop e1 g2, knight e2 b3, pawn a2 b2 c2 h2 d4.

Black: king g8, queen d8, rook f5 c8, bishop c4 h8, knight b8, pawn c6 g6 a7 b7 e7 h7.

13 white and 13 black pieces are on the board; the puzzle position arises after move 15.

The position in numbers

White are ahead by 2 points of material (36 against 34; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f1, the black king on g8.

It is White to move on move 15, with 32 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): f — natural highways for the rooks and queen. Half-open for White: e, g.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

15. Qxf5 e5 16. Bf3 Nd7 17. Nd2

Why it works

  • Great move! queen to f5 keeps the pressure (+5.5).
  • Spot on — bishop to f3 (+5.4).
  • A natural move: knight to d2.
  • You win a piece — the rook.
  • If instead c5, then Qe4 and you win the rook.

Move by move

  • 15. Qxf5 — queen to f5 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

About this position

These pieces come from starting position #59.

SP-59 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.

The king starts on f1, the rooks on c1 and g1, the queen on d1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

The second rank carries 3 pawns with no defender at all: a2, b2, h2.

The setup belongs to the BastionScout family; read right to left it becomes position 897.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 55 of 100 — class B — balanced. Engine evaluation of the starting position: +25 centipawns for White (depth 49, 400 000 000 nodes).

Explore position #59

Provenance

Mined from the project's engine self-play games.

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 006 · SP-59

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