Mate in 1: bishop to h7 (c2·2)
c9-03677naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
An opening trap from this Chess960 starting position.
A piece strikes across the board from its Chess960 starting square.
Mate in 1: find the move after which the enemy king has no escape.
Difficulty 850 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Early Chess960 traps punish natural but careless development. Look for a forcing move that exploits a piece the opponent has just placed on a poor square — a fork, a pin or a threat that wins material before either side is fully developed.
From some Chess960 setups a bishop or queen rakes a long diagonal straight from move one. Trace those long-range lines into the enemy camp: a single opened file or diagonal can create an immediate pin, skewer or mating threat.
A mate in one hides among forcing checks. Run through every check you can give: does it cover all the king's escape squares, is the checking piece safe or supported, and can nothing block or capture it? If yes, that is the mate.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f1, queen b1, rook e1 g1, bishop a1 c2, knight c1 h1, pawn a2 b2 d2 g2 h2 c3 e3 f4.
Black: king g8, queen b8, rook e8 f8, bishop a8 d8, knight c8 h8, pawn b5 c5 h5 a7 d7 e7 f7 g7.
16 white and 16 black pieces are on the board; the puzzle position arises after move 5.
The position in numbers
Material is level — 39 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on f1, the black king on g8.
It is White to move on move 5, with 31 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 8. No file is fully open, so the heavy pieces have to be pried in.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
5. Bh7#
Why it works
- Great move! bishop to h7 keeps the pressure (#).
- The line ends in a forced mate in 1.
Move by move
- 5. Bh7# — bishop to h7 and it is checkmate
Types in this puzzle
Mate in 1
Checkmate in a single move — find it.
Mate in one: the combination is over, only the final precise shot remains. The method is simple — list every check you have and test the three escapes against each: king moves, blocks, and capturing the checker. If none of them works, it is mate. The classic blunder is falling in love with the first check you see and missing the one escape hatch.
Long-range opener
From its unusual home square a long-range piece strikes across the board.
The long-range opener: a bishop, rook or queen strikes across the whole board straight from its starting area. In Chess960 the long-range pieces sit on unfamiliar squares, and a single pawn move can uncover a shot deep into the enemy camp. In the opening, trace with your eyes the diagonals and files of every long-range piece — yours and theirs. The mistake is pushing a pawn without checking whose line you have just opened.
Early trap
In the first moves of a fresh setup a trap already snaps shut.
An early trap is a tactic that snaps shut within the first moves: an unfamiliar setup hides shots that classical openings never produce. Examine every starting position with fresh eyes — which pieces already aim at each other, what hangs after the first pawn moves. Moves that feel "safe" from classical habit can lose on the spot here. Chess960 has no opening theory; it has alertness from move one.
About this position
These pieces come from starting position #289.
SP-289 · BastionScout — A c- or f-file king with at least one knight out on the edge.
The king starts on f1, the rooks on e1 and g1, the queen on b1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The second rank carries 2 pawns with no defender at all: d2, h2.
The setup belongs to the BastionScout family; read right to left it becomes position 379.
The engine's main line opens with c4.
Morozov Balance Index: 10 of 100 — class D — largest edge. Engine evaluation of the starting position: +43 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #289Provenance
Mined from the project's engine self-play games.
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 004 · SP-289
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads