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Winning blow: rook to c5 (c1)

Shuffle Rating 780Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 780 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d1, queen f1, rook c1 h1, bishop e1, pawn b2 d2 g2 h2 b3 e3 f3.

Black: king e8, queen c8, rook h8, bishop c5, knight f6 a8, pawn e5 c6 a7 b7 g7 h7.

12 white and 12 black pieces are on the board; the puzzle position arises after move 15.

The position in numbers

Material is level — 29 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on d1, the black king on e8.

It is White to move on move 15, with 29 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: a, c.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

15. Rxc5 Qf5 16. e4 Qe6 17. Qc4

Why it works

  • Great move! rook to c5 keeps the pressure (+4.5).
  • pawn to e4 develops smoothly.
  • A natural move: queen to c4.
  • You win a piece — the bishop.
  • If instead Qe6, then Qc4 and you win the bishop.

Move by move

  • 15. Rxc5 — rook to c5 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #248.

SP-248 · ThroneScout — The king starts on d or e while at least one knight begins in a corner.

The king starts on d1, the rooks on c1 and h1, the queen on f1.

Castling long simply swaps the two pieces: the king on d1 and the rook on c1 trade places.

The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.

One second-rank pawn starts with no defender at all: b2.

The setup belongs to the ThroneScout family; read right to left it becomes position 621.

The engine's main line opens with c4.

Morozov Balance Index: 31 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +32 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #248

Provenance

Mined from the project's engine self-play games.

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 002 · SP-248

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