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Mate in 2: queen to g7 (a1·2)

Shuffle Rating 1320Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

A fork made possible by the Chess960 piece placement.

Difficulty 1320 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d2, queen a1, rook b1 g1, bishop c1, knight g3 f5, pawn c2 g2 h2 f3 b5.

Black: king g8, queen b7, rook b8 f8, bishop e7, knight e6 h8, pawn e4 c5 d5 a7 f7 g7 h7.

12 white and 14 black pieces are on the board; the puzzle position arises after move 15.

The position in numbers

Black are ahead by 2 points of material (33 against 35; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d2, the black king on g8.

It is White to move on move 15, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: a, d, e.

The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

15. Qxg7+ Nxg7 16. Nh6#

Why it works

  • Great move! queen to g7 keeps the pressure (#1).
  • Well found: knight to h6 (#).
  • The line ends in a forced mate in 2.
  • If instead Nxg7, then Nh6# and it is mate.

Move by move

  • 15. Qxg7+ — queen to g7 (capture) with check
  • Nxg7 — knight to g7 (capture)
  • 16. Nh6# — knight to h6 and it is checkmate

Types in this puzzle

Smothered mate

The king is buried under its own pieces — only a knight can reach it.

The smothered mate suffocates a king buried under its own army: every neighboring square is blocked by friendly pieces, and the knight — needing no open lines — delivers the blow. The classic mechanism: knight check, king hides in the corner, a queen sacrifice forces a rook to plug the last hole, and the knight mates. Look for a cornered king surrounded by its own pieces and a knight one hop away. Do not mourn the queen — she only opens the door.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

About this position

These pieces come from starting position #582.

SP-582 · ThroneScout — King on a central file (d/e) with a knight starting on the rim (a/h).

The king starts on e1, the rooks on b1 and g1, the queen on a1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.

The second rank carries 2 pawns with no defender at all: c2, h2.

The setup belongs to the ThroneScout family; read right to left it becomes position 278.

The engine's main line opens with b3.

Morozov Balance Index: 26 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +34 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #582

Provenance

Mined from the project's engine self-play games.

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 009 · SP-582

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