Winning blow: knight to f5 (e3·5)
c9-07521naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
An opening trap from this Chess960 starting position.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Early Chess960 traps punish natural but careless development. Look for a forcing move that exploits a piece the opponent has just placed on a poor square — a fork, a pin or a threat that wins material before either side is fully developed.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen e1, rook f1 h1, bishop b1, knight c1 e3, pawn a2 d2 f2 g2 b4 c4 e4 h4.
Black: king g7, queen e8, rook h6 f8, bishop a8 b8, knight c8 d8, pawn b5 c5 h5 d6 a7 e7 f7.
15 white and 15 black pieces are on the board; the puzzle position arises after move 7.
The position in numbers
Black are ahead by 2 points of material (36 against 38; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g7.
It is White to move on move 7, with 26 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in.
Black hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
7. Nf5+ Kh7 8. Nxh6
Why it works
- Great move! knight to f5 keeps the pressure (+3.3).
- Well found: knight to h6 (+3.4).
- You win a piece — the rook.
- If instead Kh7, then Nxh6 and you win the rook.
Move by move
- 7. Nf5+ — knight to f5 with check
- Kh7 — king to h7
- 8. Nxh6 — knight to h6 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
About this position
These pieces come from starting position #32.
SP-32 · RampartGuard — A b- or g-file king and two knights on inner files (b–g).
The king starts on g1, the rooks on f1 and h1, the queen on e1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on g2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 927.
The engine's main line opens with h4.
Morozov Balance Index: 4 of 100 — class D — largest edge. Engine evaluation of the starting position: +50 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #32Provenance
Mined from the project's engine self-play games.
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 004 · SP-32
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