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Winning blow: queen to e5 (a1·4)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

A fork made possible by the Chess960 piece placement.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d2, queen a1, rook c2, bishop f3, pawn a2 e2 b3 d3 e3 c4.

Black: king c7, queen a6, rook a8, bishop e8, knight g5, pawn a5 b7 d7 e7 h7.

10 white and 10 black pieces are on the board; the puzzle position arises after move 23.

The position in numbers

Black are ahead by 2 points of material (23 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d2, the black king on c7.

It is White to move on move 23, with 35 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): f, g — natural highways for the rooks and queen. Half-open for White: h.

The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

23. Qe5+ Qd6 24. Qxg5 Qb4+ 25. Kd1 a4 26. bxa4

Why it works

  • Great move! queen to e5 keeps the pressure (+1.8).
  • Well found: queen to g5 (+2.0).
  • A natural move: king to d1.
  • Best move. pawn to a4 is exactly what the engine plays (+2.2).
  • You win a piece — the knight.
  • If instead Qd6, then Qxg5 and you win the knight.

Move by move

  • 23. Qe5+ — queen to e5 with check
  • Qd6 — queen to d6
  • 24. Qxg5 — queen to g5 (capture)
  • Qb4+ — queen to b4 with check
  • 25. Kd1 — king to d1
  • a4 — pawn to a4
  • 26. bxa4 — pawn to a4 (capture)

Types in this puzzle

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

About this position

These pieces come from starting position #203.

SP-203 · ThroneGuard — King home on d or e, knights kept off the a- and h-files — the family of the standard starting array.

The king starts on d1, the rooks on c1 and g1, the queen on a1.

Castling long simply swaps the two pieces: the king on d1 and the rook on c1 trade places.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

The pawn on e2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the ThroneGuard family; read right to left it becomes position 657.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 10 of 100 — class D — largest edge. Engine evaluation of the starting position: +43 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #203

Provenance

Mined from the project's engine self-play games.

Pack 007 · SP-203

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