Winning blow: king to d3 (e2·8)
c9-09177naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 2060 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e2, rook f1, bishop e5 c6, knight e6, pawn a2 d2 e3 h3 b5.
Black: king c8, rook g2, knight f5, pawn h4 a7 e7.
10 white and 6 black pieces are on the board; the puzzle position arises after move 33.
The position in numbers
White are ahead by 8 points of material (19 against 11; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e2, the black king on c8.
It is White to move on move 33, with 6 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 5 pawns, Black 3. Files fully open (no pawns of either colour): c, f, g — natural highways for the rooks and queen.
White hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
33. Kd3 Rg8 34. Rxf5 a6 35. bxa6
Why it works
- Sensible development: king to d3.
- Spot on — rook to f5 (#4).
- Precise: pawn to a6 is the top choice (#4).
- You win a piece — the knight.
- If instead Rg3, then Bxg3 and you win the rook.
Move by move
- 33. Kd3 — king to d3
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #848.
SP-848 · ThroneGuard — The king starts in the middle of the back rank, on d or e, and neither knight begins in a corner.
The king starts on d1, the rooks on c1 and f1, the queen on h1.
Castling long simply swaps the two pieces: the king on d1 and the rook on c1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on d2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the ThroneGuard family; read right to left it becomes position 111.
The engine's main line opens with g4.
Morozov Balance Index: 10 of 100 — class D — largest edge. Engine evaluation of the starting position: +43 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #848Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-848
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