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Winning blow: queen to e4 (g2)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d1, queen g2, rook b1 e1, bishop a5 a8, knight e5, pawn a2 b2 c2 e2 h2 d3 f4.

Black: king c8, queen h5, rook e8, bishop g4 h8, knight e4, pawn c5 d6 g6 a7 e7 f7 h7.

14 white and 13 black pieces are on the board; the puzzle position arises after move 16.

The position in numbers

White are ahead by 5 points of material (35 against 30; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d1, the black king on c8.

It is White to move on move 16, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: g.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

16. Qxe4 Bxe2+ 17. Rxe2 Qxe2+ 18. Kxe2

Why it works

  • Great move! queen to e4 keeps the pressure (#4).
  • Spot on — rook to e2 (#3).
  • Strong! king to e2 is the sharp choice (#2).
  • You win a piece — the queen.
  • If instead Bxe2+, then Rxe2 and you win the bishop.

Move by move

  • 16. Qxe4 — queen to e4 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #359.

SP-359 · ThroneScout — King in the middle of the rank, with a knight already committed to the corner.

The king starts on d1, the rooks on b1 and e1, the queen on f1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

The second rank carries 2 pawns with no defender at all: a2, h2.

The setup belongs to the ThroneScout family; read right to left it becomes position 306.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 40 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +29 centipawns for White (depth 48, 400 000 000 nodes).

Explore position #359

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-359

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