Winning blow: queen to f6 (c3·6)
c9-09805naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 2060 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, queen c3, rook c1 h1, bishop g7, knight e3 f5, pawn a2 d2 f2 g2 h4 c5.
Black: king e8, queen a8, rook c8 g8, bishop f4 d5, knight d8, pawn e4 h6 a7 d7.
13 white and 11 black pieces are on the board; the puzzle position arises after move 17.
The position in numbers
White are ahead by 2 points of material (34 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e1, the black king on e8.
It is White to move on move 17, with 51 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 4. Files fully open (no pawns of either colour): b — natural highways for the rooks and queen. Half-open for White: e.
Black hold the bishop pair, an edge in open lines. The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
17. Qf6 Nc6 18. Nxd5 Rc7 19. Qg6+
Why it works
- Great move! queen to f6 keeps the pressure (#6).
- Well found: knight to d5 (#5).
- Precise: queen to g6 is the top choice (#7).
- You win a piece — the bishop.
- If instead Nc6, then Nxd5 and you win the bishop.
Move by move
- 17. Qf6 — queen to f6
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #492.
SP-492 · ThroneGuard — King on a central file (d/e) with both knights on inner files — the classic-type setup.
The king starts on e1, the rooks on c1 and h1, the queen on a1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on b1 and g1; their long diagonals reach h7 and a7 once the c- and f-pawns step aside.
One second-rank pawn starts with no defender at all: g2.
The setup belongs to the ThroneGuard family; read right to left it becomes position 572.
The engine's main line opens with b4.
Morozov Balance Index: 43 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +28 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #492Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-492
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