Winning blow: queen to f6 (c3·7)
c9-09936naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 2060 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen c3, rook d1 f1, bishop c7, knight g5, pawn a2 b2 g2 h3 c4 e6.
Black: king h8, rook g7 g8, knight b4, pawn b5 c5 h5 a6 d6.
12 white and 9 black pieces are on the board; the puzzle position arises after move 29.
The position in numbers
White are ahead by 13 points of material (31 against 18; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on h8.
It is White to move on move 29, with 52 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): f — natural highways for the rooks and queen. Half-open for White: d.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
29. Qf6 Ra8 30. Qh6+ Kg8 31. Rf7
Why it works
- Sensible development: queen to f6.
- Spot on — queen to h6 (#2).
- A natural move: rook to f7.
- You win decisive material (+15.0).
- If instead Ra8, then Qh6+ and you stay on top.
Move by move
- 29. Qf6 — queen to f6
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #42.
SP-42 · RampartScout — King on the wing (b/g) with a knight on the rim (a/h) — the rarest family.
The king starts on g1, the rooks on d1 and h1, the queen on c1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the RampartScout family; read right to left it becomes position 917.
The engine's main line opens with c4.
Morozov Balance Index: 42 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +23 centipawns for White (depth 44, 400 000 000 nodes).
In 50 self-play games White scored 56.0% (95% CI 42.3–68.8%).
Explore position #42Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-42
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