Winning blow: queen to g5 (g2)
c9-11023naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1280 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f1, queen g2, rook a1, bishop f6 g6, pawn b2 c2 e3 f3 a4 h4 d5.
Black: king h8, queen g5, rook g7 a8, bishop c8, pawn h5 c6 a7 b7.
12 white and 9 black pieces are on the board; the puzzle position arises after move 20.
The position in numbers
White are ahead by 1 points of material (27 against 26; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on f1, the black king on h8.
It is White to move on move 20, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 4. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen.
White hold the bishop pair, an edge in open lines. The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
20. Qxg5 Bh3+ 21. Ke1 Kg8 22. Bh7+
Why it works
- Great move! queen to g5 keeps the pressure (#4).
- king to e1 develops smoothly.
- Precise: bishop to h7 is the top choice (#2).
- You win a piece — the queen.
- If instead Bh3+, then Ke1 and you win the queen.
Move by move
- 20. Qxg5 — queen to g5 (capture)
Types in this puzzle
Hanging piece
A piece is left without protection — just take it.
A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #468.
SP-468 · BastionGuard — King off-centre on c or f with both knights on inner files.
The king starts on f1, the rooks on a1 and g1, the queen on h1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.
The pawn on e2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionGuard family; read right to left it becomes position 686.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 83 of 100 — class A — most balanced. Engine evaluation of the starting position: +16 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #468Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-468
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