♚Open in the app

Chess960 tactic on e7 (e6)

Shuffle Rating 2250Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate: a forcing sequence that ends the game — the king has no escape.

Mate in 4: a forced checkmate in four moves — every reply is covered.

A fork made possible by the Chess960 piece placement.

Difficulty 2250 ShuffleRating — expert level — few solve it at first try.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This is a forced mating attack. Start from the enemy king: which of its squares are already covered, and which move takes away the rest while keeping the king in check? Forcing moves — checks and captures — are what turn an attack into mate.

A mate in four is a longer forced net: each of your moves is a check or an irresistible threat, and the king is driven step by step to a square where it is finally trapped. Verify that the defender has exactly one reply at every branch.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king h4, queen e1, rook h3, knight f6, pawn h2 a3 g4 g5 e6.

Black: king f8, rook d8, bishop d3, pawn d4 b6 a7 f7.

9 white and 7 black pieces are on the board; the puzzle position arises after move 39.

The position in numbers

White are ahead by 10 points of material (22 against 12; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on h4, the black king on f8.

It is White to move on move 39, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 4. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: b, d, f.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

39. e7+ Kg7 40. exd8=Q Bh7 41. Nh5+ Kg6 42. Qf6#

Why it works

  • Best move. pawn to e7 is exactly what the engine plays (#3).
  • Spot on — pawn to d8 (#2).
  • Precise: knight to h5 is the top choice (#1).
  • Best move. queen to f6 is exactly what the engine plays (#).
  • The line ends in a forced mate in 4.
  • If instead Kg7, then exd8=Q and you win the rook.

Move by move

  • 39. e7+ — pawn to e7 with check
  • Kg7 — king to g7
  • 40. exd8=Q — pawn to d8 (capture)
  • Bh7 — bishop to h7
  • 41. Nh5+ — knight to h5 with check
  • Kg6 — king to g6
  • 42. Qf6# — queen to f6 and it is checkmate

Types in this puzzle

Supported queen mate

The queen delivers mate face to face, protected by a friend.

The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Mate in 4+

A long forced mating combination.

Mate in four or longer is a marathon of forcing moves where the grip must never loosen. The tools are the same: checks, double threats and sacrifices that deny the opponent a single free tempo. Do not juggle the whole tree at once — walk the main line all the way to mate first, then verify the side branches. If somewhere the defender finds one quiet move that holds, your very first move was wrong.

About this position

These pieces come from starting position #62.

SP-62 · ThroneScout — The king starts on d or e while at least one knight begins in a corner.

The king starts on e1, the rooks on c1 and h1, the queen on d1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

The bishops stand on f1 and g1; their long diagonals reach a6 and a7 once the e- and f-pawns step aside.

The second rank carries 2 pawns with no defender at all: a2, b2.

The setup belongs to the ThroneScout family; read right to left it becomes position 900.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 21 of 100 — class D — largest edge. Engine evaluation of the starting position: +36 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #62

Provenance

Mined from the project's engine self-play games.

Pack 015 · SP-62

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: