Winning blow: queen to f6 (h8·7)
c9-11878naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1510 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen h8, rook c1 f1, bishop g2, knight b1 g4, pawn a2 e2 f2 h2 g3 c5.
Black: king e7, queen b6, rook e8, bishop a8, pawn b5 c6 e6 h6 f7.
13 white and 9 black pieces are on the board; the puzzle position arises after move 26.
The position in numbers
White are ahead by 12 points of material (34 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on e7.
It is White to move on move 26, with 42 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: b.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
26. Qf6+ Kd7 27. Qxf7+ Re7 28. Rfd1+
Why it works
- Great move! queen to f6 keeps the pressure (#5).
- Spot on — queen to f7 (#8).
- Precise: rook to d1 is the top choice (#7).
- You win decisive material (+15.0).
- If instead Kd7, then cxb6 and you win the queen.
Move by move
- 26. Qf6+ — queen to f6 with check
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #131.
SP-131 · BastionGuard — Off-centre king (c/f), no knight on the a- or h-file.
The king starts on f1, the rooks on c1 and g1, the queen on d1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The second rank carries 2 pawns with no defender at all: a2, h2.
The setup belongs to the BastionGuard family; read right to left it becomes position 819.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 100 of 100 — class A — most balanced. Engine evaluation of the starting position: 0 centipawns for White (depth 45, 400 000 000 nodes).
In 50 self-play games White scored 50.0% (95% CI 36.6–63.4%).
Explore position #131Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-131
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