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Winning blow: queen to g6 (h5·6)

Shuffle Rating 1280Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1280 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen h5, rook a1 h1, bishop e3 c4, knight c3, pawn a2 b2 g3 f4.

Black: king f8, rook a8 h8, bishop c8 d8, knight g6 d7, pawn f5 d6 h6 a7 b7 c7.

11 white and 13 black pieces are on the board; the puzzle position arises after move 21.

The position in numbers

White are ahead by 4 points of material (32 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on f8.

It is White to move on move 21, with 54 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 6. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: c, d, h.

The White king has 6 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

21. Qxg6 d5 22. Bxd5 Rh7 23. Qxh7

Why it works

  • Great move! queen to g6 keeps the pressure (#5).
  • Spot on — bishop to d5 (#4).
  • Precise: queen to h7 is the top choice (#3).
  • You win a piece — the rook.
  • If instead d5, then Bxd5 and you win the knight.

Move by move

  • 21. Qxg6 — queen to g6 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #421.

SP-421 · RampartGuard — The king starts out on a wing file, b or g, with neither knight in a corner.

The king starts on g1, the rooks on a1 and h1, the queen on e1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.

The pawn on g2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the RampartGuard family; read right to left it becomes position 730.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #421

Provenance

Mined from the project's engine self-play games.

Pack 009 · SP-421

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