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Winning blow: queen to f4 (e5·4)

Shuffle Rating 1700Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

A fork made possible by the Chess960 piece placement.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1700 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d2, queen e5, rook g3 c5, knight f1, pawn e2 a3 f3 g4 d6.

Black: king f7, queen b1, rook f8 g8, bishop b5 b8, knight g5, pawn e6 d7.

10 white and 9 black pieces are on the board; the puzzle position arises after move 33.

The position in numbers

Black are ahead by 3 points of material (27 against 30; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d2, the black king on f7.

It is White to move on move 33, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 2. Files fully open (no pawns of either colour): b, c, h — natural highways for the rooks and queen.

Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

33. Qf4+ Kg7 34. Rxg5+ Qg6 35. Qe5+ Kf7 36. Rxg6

Why it works

  • Great move! queen to f4 keeps the pressure (+5.8).
  • Well found: rook to g5 (+5.9).
  • Precise: queen to e5 is the top choice (+6.1).
  • Great move! rook to g6 keeps the pressure (+6.1).
  • You win a piece — the queen.
  • If instead Kg7, then Rxg5+ and you win the knight.

Move by move

  • 33. Qf4+ — queen to f4 with check
  • Kg7 — king to g7
  • 34. Rxg5+ — rook to g5 (capture) with check
  • Qg6 — queen to g6
  • 35. Qe5+ — queen to e5 with check
  • Kf7 — king to f7
  • 36. Rxg6 — rook to g6 (capture)

Types in this puzzle

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

About this position

These pieces come from starting position #560.

SP-560 · ThroneGuard — The king starts in the middle of the back rank, on d or e, and neither knight begins in a corner.

The king starts on e1, the rooks on c1 and g1, the queen on h1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

The pawn on e2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the ThroneGuard family; read right to left it becomes position 495.

The engine's main line opens with g3.

Morozov Balance Index: 7 of 100 — class D — largest edge. Engine evaluation of the starting position: +46 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #560

Provenance

Mined from the project's engine self-play games.

Pack 013 · SP-560

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