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Winning blow: queen to e7 (e3)

Shuffle Rating 1150Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

A fork made possible by the Chess960 piece placement.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1150 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e1, queen e3, rook h2 d3, bishop a1 b1, pawn g3 b4 f4 h4 c5.

Black: king h7, queen f3, rook e7, bishop c7, knight b5 c8, pawn d4 f5 h5 c6 g6 b7.

11 white and 12 black pieces are on the board; the puzzle position arises after move 28.

The position in numbers

White are ahead by 1 points of material (30 against 29; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on e1, the black king on h7.

It is White to move on move 28, with 27 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): a, e — natural highways for the rooks and queen. Half-open for White: d.

White hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

28. Qxe7+ Nxe7 29. Rxf3

Why it works

  • Great move! queen to e7 keeps the pressure (+5.2).
  • Well found: rook to f3 (+5.8).
  • You win a piece — the queen.
  • If instead Nxe7, then Rxf3 and you win the queen.

Move by move

  • 28. Qxe7+ — queen to e7 (capture) with check
  • Nxe7 — knight to e7 (capture)
  • 29. Rxf3 — rook to f3 (capture)

Types in this puzzle

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Clearance

Clear your own piece out of the way — with tempo — for the decisive blow.

Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.

About this position

These pieces come from starting position #88.

SP-88 · BastionScout — A knight on the a- or h-file, king on c or f — the mirror twin lands here as well.

The king starts on f1, the rooks on d1 and g1, the queen on h1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.

One second-rank pawn starts with no defender at all: b2.

The setup belongs to the BastionScout family; read right to left it becomes position 877.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 24 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +35 centipawns for White (depth 47, 400 000 000 nodes).

Explore position #88

Provenance

Mined from the project's engine self-play games.

Pack 007 · SP-88

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