Winning blow: queen to d7 (d2·3)
c9-12202naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1150 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen d2, rook d1, bishop b4 c4, knight c5, pawn c2 g2 h2 b3.
Black: king c7, queen e8, rook d7 a8, bishop f8, pawn f4 e5 h5 b6 c6 g7.
10 white and 11 black pieces are on the board; the puzzle position arises after move 23.
The position in numbers
Black are ahead by 1 points of material (27 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c7.
It is White to move on move 23, with 41 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 6. Files fully open (no pawns of either colour): a, d — natural highways for the rooks and queen. Half-open for White: e, f.
White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
23. Qxd7+ Qxd7 24. Rxd7+
Why it works
- Great move! queen to d7 keeps the pressure (+5.6).
- Well found: rook to d7 (+6.1).
- You win a piece — the queen.
- If instead Qxd7, then Rxd7+ and you win the queen.
Move by move
- 23. Qxd7+ — queen to d7 (capture) with check
- Qxd7 — queen to d7 (capture)
- 24. Rxd7+ — rook to d7 (capture) with check
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Clearance
Clear your own piece out of the way — with tempo — for the decisive blow.
Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #366.
SP-366 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).
The king starts on c1, the rooks on b1 and d1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
The bishops stand on f1 and g1; their long diagonals reach a6 and a7 once the e- and f-pawns step aside.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 308.
The engine's main line opens with Nb3, bringing the knight out to b3.
Morozov Balance Index: 18 of 100 — class D — largest edge. Engine evaluation of the starting position: +38 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #366Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-366
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