Winning blow: rook to d8 (d2·3)
c9-12673naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1110 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king h2, queen b8, rook d2, bishop g2, knight g5, pawn b2 g3 f4 h4 a5.
Black: king g8, queen e1, rook h7, bishop c6 f8, pawn b3 f5 h5 a6 g6 b7.
10 white and 11 black pieces are on the board; the puzzle position arises after move 31.
The position in numbers
Black are ahead by 1 points of material (25 against 26; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on h2, the black king on g8.
It is White to move on move 31, with 35 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): c, d, e — natural highways for the rooks and queen.
Black hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
31. Rd8 Rf7 32. Nxf7
Why it works
- Great move! rook to d8 keeps the pressure (+6.4).
- Well found: knight to f7 (+7.2).
- You win a piece — the rook.
- If instead Rf7, then Nxf7 and you win the rook.
Move by move
- 31. Rd8 — rook to d8
- Rf7 — rook to f7
- 32. Nxf7 — knight to f7 (capture)
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #410.
SP-410 · RampartGuard — A b- or g-file king and two knights on inner files (b–g).
The king starts on g1, the rooks on a1 and h1, the queen on b1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartGuard family; read right to left it becomes position 741.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 95 of 100 — class A — most balanced. Engine evaluation of the starting position: +9 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #410Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-410
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