Winning blow: queen to c2 (d2·2)
c9-12808naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1150 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g2, queen d2, rook f2, bishop b2, knight d3, pawn h2 a3 f3 e4 g4.
Black: king e8, queen a4, rook c2 d8, pawn h4 a5 b5 c7 e7 f7.
10 white and 10 black pieces are on the board; the puzzle position arises after move 31.
The position in numbers
Material is level — 25 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on g2, the black king on e8.
It is White to move on move 31, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: b, c.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
31. Qxc2 Qxc2 32. Rxc2
Why it works
- Great move! queen to c2 keeps the pressure (+3.9).
- Well found: rook to c2 (+4.3).
- You win a piece — the queen.
- If instead Qxc2, then Rxc2 and you win the queen.
Move by move
- 31. Qxc2 — queen to c2 (capture)
- Qxc2 — queen to c2 (capture)
- 32. Rxc2 — rook to c2 (capture)
Types in this puzzle
Clearance
Clear your own piece out of the way — with tempo — for the decisive blow.
Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.
Simplification
Trade the heavy pieces and steer into a won endgame.
Simplification is how you convert an advantage: by trading queens and rooks you extinguish the counterplay and steer the game into a won endgame. The rule is simple — the side with extra material trades pieces but keeps pawns. Look for exchanges once the material is already won and your opponent is still rattling threats. The mistake is avoiding the queen trade and letting him muddy the water forever.
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
About this position
These pieces come from starting position #135.
SP-135 · BastionScout — Off-centre king plus a rim knight (a/h): 168 positions carry this shape.
The king starts on f1, the rooks on b1 and g1, the queen on d1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
The second rank carries 2 pawns with no defender at all: a2, h2.
The setup belongs to the BastionScout family; read right to left it becomes position 818.
The engine's main line opens with c4.
Morozov Balance Index: 91 of 100 — class A — most balanced. Engine evaluation of the starting position: +13 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #135Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-135
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