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Winning blow: queen to c5 (e5)

Shuffle Rating 920Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen e5, rook e1, knight e7, pawn a2 c2 d2 g2 h2 b3.

Black: king b8, queen f8, rook b7, bishop a8, knight c5, pawn a5 h5 g6 c7 d7.

10 white and 10 black pieces are on the board; the puzzle position arises after move 26.

The position in numbers

Black are ahead by 2 points of material (23 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on b8.

It is White to move on move 26, with 48 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): e, f — natural highways for the rooks and queen.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

26. Qxc5 Qd8 27. Nxg6

Why it works

  • Great move! queen to c5 keeps the pressure (+4.6).
  • Spot on — knight to g6 (+4.9).
  • You win a piece — the knight.
  • If instead Qd8, then Nxg6 and you win the knight.

Move by move

  • 26. Qxc5 — queen to c5 (capture)
  • Qd8 — queen to d8
  • 27. Nxg6 — knight to g6 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

About this position

These pieces come from starting position #929.

SP-929 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.

The king starts on c1, the rooks on b1 and e1, the queen on g1.

The king already stands on c1, so castling long moves only the rook, from b1 to d1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the BastionScout family; read right to left it becomes position 27.

The engine's main line opens with f4.

Morozov Balance Index: 11 of 100 — class D — largest edge. Engine evaluation of the starting position: +42 centipawns for White (depth 47, 400 000 000 nodes).

Explore position #929

Provenance

Mined from the project's engine self-play games.

Pack 004 · SP-929

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