Winning blow: queen to c5 (d5·2)
c9-12925naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1280 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c3, queen d5, rook d1 h1, bishop f1, knight f3 d6, pawn b2 g2 h2 c4 e5.
Black: king c7, rook a8 b8, bishop f5, knight e7, pawn a4 c5 h5 f6 b7.
12 white and 10 black pieces are on the board; the puzzle position arises after move 25.
The position in numbers
White are ahead by 12 points of material (33 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c3, the black king on c7.
It is White to move on move 25, with 42 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: a, f.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
25. Qxc5+ Kd7 26. Nxf5+ Ke6 27. Qxe7+
Why it works
- Great move! queen to c5 keeps the pressure (#4).
- Spot on — knight to f5 (#3).
- Precise: queen to e7 is the top choice (#2).
- You win a piece — the bishop.
- If instead Kd7, then Nxf5+ and you win the bishop.
Move by move
- 25. Qxc5+ — queen to c5 (capture) with check
Types in this puzzle
Hanging piece
A piece is left without protection — just take it.
A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.
About this position
These pieces come from starting position #538.
SP-538 · BastionGuard — Both knights begin inside the board while the king stands on c or f; a position and its mirror twin share this family.
The king starts on c1, the rooks on a1 and h1, the queen on d1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
The pawn on b2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionGuard family; read right to left it becomes position 517.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 61 of 100 — class B — balanced. Engine evaluation of the starting position: +23 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #538Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-538
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