Winning blow: rook to d7 (f7·3)
c9-13669naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b2, rook a1 f7, knight h7, pawn c2 d2 h2 b3 e4 g5.
Black: king b5, rook a8 e8, knight g6 d7, pawn a5 c5 d6 e6 h6.
10 white and 10 black pieces are on the board; the puzzle position arises after move 30.
The position in numbers
Black are ahead by 2 points of material (19 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b2, the black king on b5.
It is White to move on move 30, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): f — natural highways for the rooks and queen. Half-open for White: a.
The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
30. Rxd7 Kc6 31. Rg7 Ne5 32. gxh6
Why it works
- Best move. rook to d7 is exactly what the engine plays (+1.5).
- rook to g7 develops smoothly.
- Precise: pawn to h6 is the top choice (+2.8).
- You win a piece — the knight.
- If instead Kc6, then Rg7 and you win the knight.
Move by move
- 30. Rxd7 — rook to d7 (capture)
- Kc6 — king to c6
- 31. Rg7 — rook to g7
- Ne5 — knight to e5
- 32. gxh6 — pawn to h6 (capture)
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #953.
SP-953 · RampartGuard — A wing king (b/g) with no knight on the a- or h-file.
The king starts on b1, the rooks on a1 and c1, the queen on h1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.
The pawn on b2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 9.
The engine's main line opens with a4.
Morozov Balance Index: 59 of 100 — class B — balanced. Engine evaluation of the starting position: +24 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #953Provenance
Mined from the project's engine self-play games.
Pack 006 · SP-953
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