Winning blow: queen to e5 (g3·3)
c9-13860naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1290 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king a2, queen g3, rook b1 h1, bishop e1 c2, knight a5, pawn e2 b3 d3 h3 a4.
Black: king a7, queen e6, rook b8 h8, bishop f7, knight e5 f6, pawn d4 c5 g5 a6 h6.
12 white and 12 black pieces are on the board; the puzzle position arises after move 30.
The position in numbers
Material is level — 33 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on a2, the black king on a7.
It is White to move on move 30, with 32 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): f — natural highways for the rooks and queen. Half-open for White: c, g.
White hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
30. Qxe5 Qxe5 31. Nc6+ Ka8 32. Nxe5
Why it works
- Great move! queen to e5 keeps the pressure (+3.9).
- Well found: knight to c6 (+3.9).
- Strong! knight to e5 is the sharp choice (+4.0).
- You win a piece — the queen.
- If instead Qxe5, then Nc6+ and you stay on top.
Move by move
- 30. Qxe5 — queen to e5 (capture)
- Qxe5 — queen to e5 (capture)
- 31. Nc6+ — knight to c6 with check
- Ka8 — king to a8
- 32. Nxe5 — knight to e5 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Sacrifice attack
Give up material to unleash a decisive attack.
A sacrificial attack gives up material on purpose to rip the king's shelter open and launch a decisive assault. The sac is sound when you get concrete assets in return: open lines to the king, tempi, pieces ready to pour in. The signs: a poorly sheltered king, your forces aimed at its home, defenders stranded far away. The iron rule is to calculate, not hope — once the material is gone, there is no way back.
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
About this position
These pieces come from starting position #729.
SP-729 · RampartGuard — King pushed to the b- or g-file, knights off the edges — 144 positions here.
The king starts on b1, the rooks on a1 and h1, the queen on f1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.
The pawn on b2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 425.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 24 of 100 — class D — largest edge. Engine evaluation of the starting position: +35 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #729Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-729
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