Winning blow: king to b2 (c2·3)
c9-14072naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 970 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c2, queen d4, rook a1 d1, bishop e3, pawn e2 h2 c3 a4 f4 g4 d7.
Black: king d8, queen g8, rook a5 a6, bishop b3, pawn e4 b5 g6 e7 h7.
12 white and 10 black pieces are on the board; the puzzle position arises after move 28.
The position in numbers
White are ahead by 2 points of material (29 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c2, the black king on d8.
It is White to move on move 28, with 4 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 7 pawns, Black 5. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: b.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
28. Kb2 Qd5 29. Qxd5 Bxd5 30. Rxd5
Why it works
- Great move! king to b2 keeps the pressure (+6.5).
- Spot on — queen to d5 (+7.6).
- Strong! rook to d5 is the sharp choice (+7.9).
- You win a piece — the queen.
- If instead Qe6, then Qh8+ and you stay on top.
Move by move
- 28. Kb2 — king to b2
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #956.
SP-956 · BastionGuard — A c- or f-file king and two knights on inner files (b–g).
The king starts on c1, the rooks on a1 and d1, the queen on h1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on b1 and g1; their long diagonals reach h7 and a7 once the c- and f-pawns step aside.
One second-rank pawn starts with no defender at all: e2.
The setup belongs to the BastionGuard family; read right to left it becomes position 12.
The engine's main line opens with a4.
Morozov Balance Index: 65 of 100 — class B — balanced. Engine evaluation of the starting position: +22 centipawns for White (depth 48, 400 000 000 nodes).
Explore position #956Provenance
Mined from the project's engine self-play games.
Pack 005 · SP-956
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