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Winning blow: queen to g5 (c1·2)

Shuffle Rating 920Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen c1, rook a1 f1, bishop g4, knight d5 e8, pawn a2 b2 c2 g2 h3 e4.

Black: king h8, queen b8, rook a8 f8, bishop g5, knight h4 d7, pawn f3 d4 d6 a7 b7 h7.

13 white and 13 black pieces are on the board; the puzzle position arises after move 15.

The position in numbers

Material is level — 34 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on g1, the black king on h8.

It is White to move on move 15, with 41 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: d, f.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

15. Qxg5 Qxe8 16. Qxh4

Why it works

  • Great move! queen to g5 keeps the pressure (+3.8).
  • Spot on — queen to h4 (+4.0).
  • You win a piece — the bishop.
  • If instead Qxe8, then Qxh4 and you win the bishop.

Move by move

  • 15. Qxg5 — queen to g5 (capture)
  • Qxe8 — queen to e8 (capture)
  • 16. Qxh4 — queen to h4 (capture)

Types in this puzzle

Remove the defender

Capture the guard first — then take what it protected.

Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #617.

SP-617 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.

The king starts on f1, the rooks on a1 and g1, the queen on c1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionScout family; read right to left it becomes position 249.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 40 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +29 centipawns for White (depth 48, 400 000 000 nodes).

Explore position #617

Provenance

Mined from the project's engine self-play games.

Pack 004 · SP-617

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