Winning blow: bishop to d5 (f7·4)
c9-14454naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1930 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, rook d1 g1, bishop a1 f7, knight f2, pawn e2 h2 f3 b4 g4 c5 f6.
Black: king c6, queen c8, rook b8 g8, bishop d8, pawn a5 b5 d5 h5 c7.
13 white and 10 black pieces are on the board; the puzzle position arises after move 23.
The position in numbers
Black are ahead by 1 points of material (26 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e1, the black king on c6.
It is White to move on move 23, with 35 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 5. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: a, d.
White hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
23. Bxd5+ Kd7 24. c6+ Ke8 25. f7+ Ke7 26. fxg8=Q
Why it works
- Great move! bishop to d5 keeps the pressure (#6).
- Spot on — pawn to c6 (#5).
- Strong! pawn to f7 is the sharp choice (#4).
- Best move. pawn to g8 is exactly what the engine plays (#3).
- You win a piece — the rook.
- If instead Kd7, then c6+ and you stay on top.
Move by move
- 23. Bxd5+ — bishop to d5 (capture) with check
- Kd7 — king to d7
- 24. c6+ — pawn to c6 with check
- Ke8 — king to e8
- 25. f7+ — pawn to f7 with check
- Ke7 — king to e7
- 26. fxg8=Q — pawn to g8 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Promotion
The pawn reaches the last rank and becomes a queen — decisively.
Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.
About this position
These pieces come from starting position #785.
SP-785 · ThroneScout — King in the middle of the rank, with a knight already committed to the corner.
The king starts on e1, the rooks on b1 and g1, the queen on c1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the ThroneScout family; read right to left it becomes position 171.
The engine's main line opens with b4.
Morozov Balance Index: 6 of 100 — class D — largest edge. Engine evaluation of the starting position: +48 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #785Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-785
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