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Winning blow: pawn to e3 (f2·6)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e1, rook b5, bishop f6, knight d2, pawn e2 f2 h4.

Black: king d7, rook a8, bishop e3, knight b6, pawn d6 e6 h6.

7 white and 7 black pieces are on the board; the puzzle position arises after move 28.

The position in numbers

Material is level — 14 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on e1, the black king on d7.

It is White to move on move 28, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 3 pawns, Black 3. Files fully open (no pawns of either colour): a, b, c, g — natural highways for the rooks and queen. Half-open for White: d.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

28. fxe3 Nd5 29. Bd4 Kc6 30. Rb3

Why it works

  • Great move! pawn to e3 keeps the pressure (+3.6).
  • bishop to d4 develops smoothly.
  • A natural move: rook to b3.
  • You win a piece — the bishop.
  • If instead Nd5, then Bd4 and you win the bishop.

Move by move

  • 28. fxe3 — pawn to e3 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

Endgame tactic

Tactics live in the endgame too — strike while material is scarce.

Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.

About this position

These pieces come from starting position #466.

SP-466 · ThroneGuard — A centre-file king with no knight on the edge; a position and its mirror twin always share this family.

The king starts on e1, the rooks on b1 and g1, the queen on h1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: c2.

The setup belongs to the ThroneGuard family; read right to left it becomes position 679.

The engine's main line opens with g4.

Morozov Balance Index: 24 of 100 — class D — largest edge. Engine evaluation of the starting position: +35 centipawns for White (depth 42, 400 000 000 nodes).

Explore position #466

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-466

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