Winning blow: king to f3 (g2)
c9-14816naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 970 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g2, queen c1, rook h1, bishop a1 e2, knight c5 e8, pawn f2 b4 f4 b5.
Black: king g8, queen h4, rook g6, knight b6, pawn e5 a7 d7 f7 g7.
11 white and 9 black pieces are on the board; the puzzle position arises after move 23.
The position in numbers
White are ahead by 8 points of material (30 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g2, the black king on g8.
It is White to move on move 23, with 3 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): c, h — natural highways for the rooks and queen. Half-open for White: a, d, e, g.
White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
23. Kf3 Qg4+ 24. Ke3 Qxf4+ 25. Kd3
Why it works
- Great move! king to f3 keeps the pressure (+4.6).
- Well found: king to e3 (+4.9).
- A natural move: king to d3.
- You win decisive material (+5.0).
- If instead Qg4+, then Ke3 and you stay on top.
Move by move
- 23. Kf3 — king to f3
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #97.
SP-97 · RampartGuard — The king starts out on a wing file, b or g, with neither knight in a corner.
The king starts on g1, the rooks on e1 and h1, the queen on b1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on f2, g2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 859.
The engine's main line opens with c4.
Morozov Balance Index: 34 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +31 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #97Provenance
Mined from the project's engine self-play games.
Pack 005 · SP-97
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