Winning blow: rook to d4 (d1·12)
c9-14899naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1870 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e2, queen b3, rook d1 h1, bishop h5, pawn g2 a4 e4 h6.
Black: king b8, rook a8, bishop d4, pawn b4 f4 a5 b6 g6 h7.
9 white and 9 black pieces are on the board; the puzzle position arises after move 33.
The position in numbers
White are ahead by 12 points of material (26 against 14; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e2, the black king on b8.
It is White to move on move 33, with 43 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 6. Files fully open (no pawns of either colour): c, d — natural highways for the rooks and queen. Half-open for White: b, f.
The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
33. Rxd4 f3+ 34. Bxf3 Ra7 35. Qg8+
Why it works
- Best move. rook to d4 is exactly what the engine plays (#5).
- Spot on — bishop to f3 (#4).
- Precise: queen to g8 is the top choice (#3).
- You win a piece — the bishop.
- If instead f3+, then gxf3 and you win the bishop.
Move by move
- 33. Rxd4 — rook to d4 (capture)
Types in this puzzle
Hanging piece
A piece is left without protection — just take it.
A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.
About this position
These pieces come from starting position #701.
SP-701 · BastionGuard — Off-centre king (c/f), no knight on the a- or h-file.
The king starts on c1, the rooks on a1 and h1, the queen on b1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the BastionGuard family; read right to left it becomes position 456.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 75 of 100 — class B — balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #701Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-701
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