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Winning blow: queen to d6 (e6·2)

Shuffle Rating 1280Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1280 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d3, queen e6, rook a1 g1, bishop e3 g4, knight d1 d2, pawn a2 b2 h2 c3 g3.

Black: king d8, rook g7 a8, bishop d6, pawn c6 g6 a7 b7 h7.

13 white and 9 black pieces are on the board; the puzzle position arises after move 25.

The position in numbers

White are ahead by 18 points of material (36 against 18; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d3, the black king on d8.

It is White to move on move 25, with 53 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): d, e, f — natural highways for the rooks and queen.

White hold the bishop pair, an edge in open lines. The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

25. Qxd6+ Ke8 26. Qe6+ Kd8 27. Bg5+

Why it works

  • Best move. queen to d6 is exactly what the engine plays (#4).
  • Spot on — queen to e6 (#3).
  • Precise: bishop to g5 is the top choice (#3).
  • You win a piece — the bishop.
  • If instead Ke8, then Re1 and you win the bishop.

Move by move

  • 25. Qxd6+ — queen to d6 (capture) with check

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #564.

SP-564 · ThroneGuard — King on a central file (d/e) with both knights on inner files — the classic-type setup.

The king starts on e1, the rooks on a1 and g1, the queen on h1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.

The pawn on e2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the ThroneGuard family; read right to left it becomes position 494.

The engine's main line opens with g3.

Morozov Balance Index: 26 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +34 centipawns for White (depth 43, 400 000 000 nodes).

Explore position #564

Provenance

Mined from the project's engine self-play games.

Pack 009 · SP-564

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