Winning blow: knight to e3 (f1·4)
c9-15231naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1470 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c2, rook a1 h1, bishop d1, knight f1 g2, pawn b2 g3 a4 h4 e5.
Black: king c8, rook d3 d8, bishop c4, knight g7, pawn g4 a5 f5 h5 b7 c7.
11 white and 11 black pieces are on the board; the puzzle position arises after move 26.
The position in numbers
White are ahead by 2 points of material (24 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c2, the black king on c8.
It is White to move on move 26, with 21 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: c, f.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
26. Nfe3 Bb3+ 27. Kc1 Bd5 28. Ra3
Why it works
- Great move! knight to e3 keeps the pressure (+1.4).
- Well found: king to c1 (+1.3).
- Precise: rook to a3 is the top choice (+1.3).
- You reach a winning position (+1.3).
- If instead Bb3+, then Kc1 and you stay on top.
Move by move
- 26. Nfe3 — knight to e3
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #717.
SP-717 · RampartGuard — King pushed to the b- or g-file, knights off the edges — 144 positions here.
The king starts on b1, the rooks on a1 and h1, the queen on c1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartGuard family; read right to left it becomes position 440.
The engine's main line opens with a4.
Morozov Balance Index: 18 of 100 — class D — largest edge. Engine evaluation of the starting position: +38 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #717Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-717
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