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Winning blow: rook to c7 (c1·26)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
TypeX-ray
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen e5, rook c1 a2, bishop c8, knight d5, pawn b2 h2 a3 d3.

Black: king f7, queen g6, rook a5 b6, pawn a4 d4 h5.

10 white and 7 black pieces are on the board; the puzzle position arises after move 35.

The position in numbers

White are ahead by 7 points of material (29 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on f7.

It is White to move on move 35, with 52 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 3. Files fully open (no pawns of either colour): c, e, f, g — natural highways for the rooks and queen.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

35. Rc7+ Kg8 36. Ne7+ Kh7 37. Nxg6+

Why it works

  • Best move. rook to c7 is exactly what the engine plays (#4).
  • Well found: knight to e7 (#3).
  • Precise: knight to g6 is the top choice (#2).
  • You win a piece — the queen.
  • If instead Kg8, then Ne7+ and you stay on top.

Move by move

  • 35. Rc7+ — rook to c7 with check

Types in this puzzle

X-ray

A long-range piece acts through an enemy piece on the same line.

An X-ray lets a long-range piece act through an enemy piece standing on the same line — its power shines straight through. The square behind looks safe or defended, and that illusion is exactly what the tactic exploits. Check your rooks, bishops and queens: is a key square or a target hiding behind an enemy piece on their line? When counting captures on a square, include the X-ray attackers — they join the fight the moment the line opens.

About this position

These pieces come from starting position #651.

SP-651 · BastionGuard — King shifted to c or f, knights kept clear of the edges — 168 positions in all.

The king starts on c1, the rooks on a1 and d1, the queen on f1.

The king already stands on c1, so castling long moves only the rook, from a1 to d1.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionGuard family; read right to left it becomes position 209.

The engine's main line opens with g4.

Morozov Balance Index: 43 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +28 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #651

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-651

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