Winning blow: rook to e3 (e5)
c9-15884naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1250 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, rook e5, knight d2 h4, pawn b2 c2 d3 a5.
Black: king e7, rook h8, bishop h3, knight e6, pawn h5 a6 b7 c7.
8 white and 8 black pieces are on the board; the puzzle position arises after move 35.
The position in numbers
Material is level — 15 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on b1, the black king on e7.
It is White to move on move 35, with 28 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): e, f, g — natural highways for the rooks and queen. Half-open for White: h.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
35. Re3 Bg4 36. Ng6+ Kf6 37. Nxh8
Why it works
- Great move! rook to e3 keeps the pressure (+4.0).
- Well found: knight to g6 (+4.6).
- Strong! knight to h8 is the sharp choice (+4.4).
- You win a piece — the rook.
- If instead Bg4, then Ng6+ and you stay on top.
Move by move
- 35. Re3 — rook to e3
- Bg4 — bishop to g4
- 36. Ng6+ — knight to g6 with check
- Kf6 — king to f6
- 37. Nxh8 — knight to h8 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Endgame tactic
Tactics live in the endgame too — strike while material is scarce.
Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.
About this position
These pieces come from starting position #757.
SP-757 · RampartGuard — The king starts out on a wing file, b or g, with neither knight in a corner.
The king starts on b1, the rooks on a1 and g1, the queen on h1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: f2.
The setup belongs to the RampartGuard family; read right to left it becomes position 394.
The engine's main line opens with a4.
Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #757Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-757
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