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Winning blow: bishop to e6 (d5·5)

Shuffle Rating 1280Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1280 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f1, queen h7, rook g1 h3, bishop c3 d5, knight c2, pawn a2 e2 f2 h2 b3 c4 d4.

Black: king f8, queen c8, rook d7, bishop e6 g7, knight a8 b8, pawn d6 f6 a7 b7 c7.

14 white and 12 black pieces are on the board; the puzzle position arises after move 20.

The position in numbers

White are ahead by 4 points of material (35 against 31; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f1, the black king on f8.

It is White to move on move 20, with 53 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 5. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

20. Bxe6 Rf7 21. Qxg7+ Rxg7 22. Rh8+

Why it works

  • Great move! bishop to e6 keeps the pressure (#7).
  • Spot on — queen to g7 (#6).
  • Strong! rook to h8 is the sharp choice (#5).
  • You win decisive material (+15.0).
  • If instead Rf7, then Qxg7+ and you win the bishop.

Move by move

  • 20. Bxe6 — bishop to e6 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #43.

SP-43 · BastionScout — A c- or f-file king with at least one knight out on the edge.

The king starts on f1, the rooks on d1 and g1, the queen on c1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

The second rank carries 2 pawns with no defender at all: a2, h2.

The setup belongs to the BastionScout family; read right to left it becomes position 913.

The engine's main line opens with b4.

Morozov Balance Index: 86 of 100 — class A — most balanced. Engine evaluation of the starting position: +15 centipawns for White (depth 43, 400 000 000 nodes).

Explore position #43

Provenance

Mined from the project's engine self-play games.

Pack 009 · SP-43

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