Winning blow: bishop to d5 (e4·2)
c9-16062naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen b5, rook a1 e1, bishop g1 e4, pawn b2 d2 g2 h2 c3 f3 a4.
Black: king b7, queen f8, rook a8 e8, bishop b8 g8, knight d5 h8, pawn a5 e5 f5 b6 d6 f6 h7.
13 white and 15 black pieces are on the board; the puzzle position arises after move 15.
The position in numbers
Black are ahead by 6 points of material (32 against 38; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on b7.
It is White to move on move 15, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: e.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
15. Bxd5+ Bxd5 16. Qxd5+ Ka6 17. Qxa8+
Why it works
- Great move! bishop to d5 keeps the pressure (+5.0).
- Well found: queen to d5 (+5.2).
- Precise: queen to a8 is the top choice (+5.7).
- You win a piece — the rook.
- If instead Bxd5, then Qxd5+ and you win the bishop.
Move by move
- 15. Bxd5+ — bishop to d5 (capture) with check
- Bxd5 — bishop to d5 (capture)
- 16. Qxd5+ — queen to d5 (capture) with check
- Ka6 — king to a6
- 17. Qxa8+ — queen to a8 (capture) with check
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Skewer
A line attack forces the valuable piece to move, exposing the one behind it.
A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.
About this position
These pieces come from starting position #844.
SP-844 · BastionScout — A knight on the a- or h-file, king on c or f — the mirror twin lands here as well.
The king starts on c1, the rooks on a1 and e1, the queen on f1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on b1 and g1; their long diagonals reach h7 and a7 once the c- and f-pawns step aside.
The pawn on d2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionScout family; read right to left it becomes position 124.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 55 of 100 — class B — balanced. Engine evaluation of the starting position: +25 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #844Provenance
Mined from the project's engine self-play games.
Pack 006 · SP-844
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads