Winning blow: queen to e8 (f8·3)
c9-16109naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1870 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king d1, queen f8, rook a1 h1, knight d2 c5, pawn b2 e3 b4 d4 h4 a5.
Black: king c7, rook b6 e8, knight c8, pawn e4 b5 d5 h5 c6 a7.
12 white and 10 black pieces are on the board; the puzzle position arises after move 26.
The position in numbers
White are ahead by 12 points of material (31 against 19; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on d1, the black king on c7.
It is White to move on move 26, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): f, g — natural highways for the rooks and queen. Half-open for White: c.
The White king has 6 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
26. Qxe8 a6 27. Qd7+ Kb8 28. axb6
Why it works
- Best move. queen to e8 is exactly what the engine plays (#4).
- Spot on — queen to d7 (#3).
- Precise: pawn to b6 is the top choice (#2).
- You win a piece — the rook.
- If instead a6, then axb6+ and you win the rook.
Move by move
- 26. Qxe8 — queen to e8 (capture)
Types in this puzzle
Hanging piece
A piece is left without protection — just take it.
A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.
About this position
These pieces come from starting position #552.
SP-552 · ThroneGuard — King on a central file (d/e) with both knights on inner files — the classic-type setup.
The king starts on d1, the rooks on a1 and h1, the queen on g1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.
One second-rank pawn starts with no defender at all: b2.
The setup belongs to the ThroneGuard family; read right to left it becomes position 509.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 78 of 100 — class A — most balanced. Engine evaluation of the starting position: +18 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #552Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-552
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