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Winning blow: bishop to b7 (a8·3)

Shuffle Rating 1510Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1510 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen d6, rook a1 g1, bishop e1 a8, knight a5, pawn b2 f2 g2 h2 e3 b5.

Black: king c8, rook g8, bishop f7, knight d4 h8, pawn a4 e5 d7 g7 h7.

13 white and 10 black pieces are on the board; the puzzle position arises after move 22.

The position in numbers

White are ahead by 15 points of material (34 against 19; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on c8.

It is White to move on move 22, with 51 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: a, d.

White hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

22. Bb7+ Kd8 23. exd4 Bd5 24. Nc6+

Why it works

  • Best move. bishop to b7 is exactly what the engine plays (#3).
  • Spot on — pawn to d4 (#3).
  • Precise: knight to c6 is the top choice (#3).
  • You win a piece — the knight.
  • If instead Kd8, then Bb4 and you stay on top.

Move by move

  • 22. Bb7+ — bishop to b7 with check

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

About this position

These pieces come from starting position #793.

SP-793 · BastionScout — A c- or f-file king with at least one knight out on the edge.

The king starts on c1, the rooks on a1 and g1, the queen on b1.

The king already stands on c1, so castling long moves only the rook, from a1 to d1.

The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.

Every pawn on the second rank is defended from the very first move.

The setup belongs to the BastionScout family; read right to left it becomes position 169.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 7 of 100 — class D — largest edge. Engine evaluation of the starting position: +47 centipawns for White (depth 43, 400 000 000 nodes).

Explore position #793

Provenance

Mined from the project's engine self-play games.

Pack 011 · SP-793

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