Attack on the uncastled king: rook to c4 (c3·2)
c9-17015naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Difficulty 1090 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen b6, rook a1 c3, bishop e1 f1, knight h1 b5 d8, pawn b2 c2 h2 f3 a4.
Black: king c8, queen c4, rook a8, bishop e7 e8, knight g6, pawn g4 a5 d6 g7 h7.
14 white and 11 black pieces are on the board; the puzzle position arises after move 16.
The position in numbers
White are ahead by 11 points of material (39 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c8.
It is White to move on move 16, with 51 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: d, g.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
16. Rxc4+ Bc6 17. Qc7#
Why it works
- Best move. rook to c4 is exactly what the engine plays (#1).
- Spot on — queen to c7 (#).
- The line ends in a forced mate in 2.
- If instead Bc6, then Qc7# and it is mate.
Move by move
- 16. Rxc4+ — rook to c4 (capture) with check
- Bc6 — bishop to c6
- 17. Qc7# — queen to c7 and it is checkmate
Types in this puzzle
Supported queen mate
The queen delivers mate face to face, protected by a friend.
The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #650.
SP-650 · BastionScout — The king starts one file off-centre, on c or f, and a knight begins in a corner.
The king starts on c1, the rooks on a1 and d1, the queen on g1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
The pawn on b2, c2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionScout family; read right to left it becomes position 213.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 43 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +28 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #650Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-650
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads