Winning blow: rook to f4 (h4·3)
c9-17044naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1700 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen e6, rook e1 h4, knight c1, pawn a2 b2 f2 g2 c3 e3 d4 h5.
Black: king h8, queen d8, rook f8, bishop b8, knight f5, pawn d5 b6 c6 a7 e7 g7 h7.
13 white and 12 black pieces are on the board; the puzzle position arises after move 22.
The position in numbers
White are ahead by 3 points of material (30 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on h8.
It is White to move on move 22, with 39 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
22. Rf4 Rf6 23. Qxf5 Rxf5 24. Rxf5
Why it works
- Great move! rook to f4 keeps the pressure (+1.7).
- Spot on — queen to f5 (+1.1).
- Strong! rook to f5 is the sharp choice (+1.3).
- You reach a winning position (+1.3).
- If instead Rf6, then Qxf5 and you win the knight.
Move by move
- 22. Rf4 — rook to f4
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #68.
SP-68 · BastionScout — The king starts one file off-centre, on c or f, and a knight begins in a corner.
The king starts on f1, the rooks on e1 and h1, the queen on g1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the BastionScout family; read right to left it becomes position 894.
The engine's main line opens with f4.
Morozov Balance Index: 61 of 100 — class B — balanced. Engine evaluation of the starting position: +23 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #68Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-68
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads