Winning blow: queen to g3 (d3)
c9-17121naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f1, queen d3, rook d1 e2, bishop c1 g2, knight a1, pawn b2 a3 c3 h3 d4 f4 g4.
Black: king c8, queen b6, rook e8 f8, bishop h8, knight g3 d7, pawn c5 g6 h6 a7 b7.
14 white and 12 black pieces are on the board; the puzzle position arises after move 24.
The position in numbers
White are ahead by 2 points of material (35 against 33; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on f1, the black king on c8.
It is White to move on move 24, with 4 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 7 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen.
White hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
24. Qxg3 Rxe2 25. Kxe2
Why it works
- Great move! queen to g3 keeps the pressure (+4.2).
- Well found: king to e2 (+4.3).
- You win a piece — the rook.
- If instead Rxe2, then Kxe2 and you win the rook.
Move by move
- 24. Qxg3 — queen to g3 (capture)
- Rxe2 — rook to e2 (capture)
- 25. Kxe2 — king to e2 (capture)
Types in this puzzle
Remove the defender
Capture the guard first — then take what it protected.
Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #311.
SP-311 · ThroneScout — King in the middle of the rank, with a knight already committed to the corner.
The king starts on e1, the rooks on d1 and f1, the queen on b1.
The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
One second-rank pawn starts with no defender at all: h2.
The setup belongs to the ThroneScout family; read right to left it becomes position 354.
The engine's main line opens with Nf3, bringing the knight out to f3.
Morozov Balance Index: 83 of 100 — class A — most balanced. Engine evaluation of the starting position: +16 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #311Provenance
Mined from the project's engine self-play games.
Pack 004 · SP-311
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