♚Open in the app

Winning blow: rook to f5 (f1·5)

Shuffle Rating 920Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, rook f1, bishop e1 e2, knight d4 g5, pawn a2 g2 c3 h4 e5.

Black: king g8, queen f5, rook h6, bishop c5, knight a4 c7, pawn c4 d5 h5 a7 f7 g7.

11 white and 12 black pieces are on the board; the puzzle position arises after move 26.

The position in numbers

Black are ahead by 7 points of material (22 against 29; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g8.

It is White to move on move 26, with 25 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): b — natural highways for the rooks and queen. Half-open for White: d, f.

White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

26. Rxf5 Nxc3 27. Bxc3

Why it works

  • Great move! rook to f5 keeps the pressure (+2.5).
  • Well found: bishop to c3 (+2.6).
  • You win a piece — the queen.
  • If instead Nxc3, then Bxc3 and you win the queen.

Move by move

  • 26. Rxf5 — rook to f5 (capture)
  • Nxc3 — knight to c3 (capture)
  • 27. Bxc3 — bishop to c3 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

About this position

These pieces come from starting position #154.

SP-154 · RampartScout — A knight in the corner and the king out on the wing (b/g); like every family, it is closed under mirror twins.

The king starts on g1, the rooks on b1 and h1, the queen on d1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.

Every pawn on the second rank is defended from the very first move.

The setup belongs to the RampartScout family; read right to left it becomes position 805.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #154

Provenance

Mined from the project's engine self-play games.

Pack 004 · SP-154

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: