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Winning blow: knight to e5 (d7·3)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen g4, rook a1 f7, knight d2 d7, pawn b2 c2 g3 d4 a5.

Black: king c8, rook e8, pawn h4 d5 a6 g6 b7 c7.

11 white and 8 black pieces are on the board; the puzzle position arises after move 30.

The position in numbers

White are ahead by 19 points of material (30 against 11; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on c8.

It is White to move on move 30, with 44 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): e, f — natural highways for the rooks and queen. Half-open for White: h.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

30. Ne5+ Kb8 31. Qd7 Re7 32. Rxe7

Why it works

  • Best move. knight to e5 is exactly what the engine plays (#4).
  • queen to d7 develops smoothly.
  • Precise: rook to e7 is the top choice (#2).
  • You win a piece — the rook.
  • If instead Kb8, then Qd7 and you stay on top.

Move by move

  • 30. Ne5+ — knight to e5 with check

Types in this puzzle

Discovered check

The moving piece opens a check — and is free to grab anything meanwhile.

With a discovered check the moving piece unmasks a check from the piece standing behind it. While the king deals with the check, the piece that moved grabs whatever it likes, free of charge. Look for your long-range piece on a line with the enemy king, with exactly one of your own pieces in between. The rule: among all the ways to step aside, pick the one that captures or attacks the most expensive loot.

About this position

These pieces come from starting position #954.

SP-954 · RampartGuard — King on the wing (b/g) with both knights on inner files.

The king starts on b1, the rooks on a1 and c1, the queen on h1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.

Every pawn on the second rank is defended from the very first move.

The setup belongs to the RampartGuard family; read right to left it becomes position 5.

The engine's main line opens with a4.

Morozov Balance Index: 61 of 100 — class B — balanced. Engine evaluation of the starting position: +23 centipawns for White (depth 47, 400 000 000 nodes).

Explore position #954

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-954

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