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Winning blow: pawn to g5 (h4·13)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen b6, rook b1 e3, bishop d5, knight f1, pawn e2 f2 g2 d3 c4 h4.

Black: king g8, queen g5, rook d8, bishop f7 b8, pawn e5 f5 h5 d7.

12 white and 9 black pieces are on the board; the puzzle position arises after move 22.

The position in numbers

White are ahead by 7 points of material (31 against 24; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g8.

It is White to move on move 22, with 51 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 4. Files fully open (no pawns of either colour): a, b — natural highways for the rooks and queen.

Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

22. hxg5 Bd6 23. Qxd8+ Bf8 24. Qxd7

Why it works

  • Best move. pawn to g5 is exactly what the engine plays (#4).
  • Spot on — queen to d8 (#3).
  • Precise: queen to d7 is the top choice (#4).
  • You win a piece — the queen.
  • If instead e4, then Qxd8+ and you win the queen.

Move by move

  • 22. hxg5 — pawn to g5 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #392.

SP-392 · RampartGuard — A b- or g-file king and two knights on inner files (b–g).

The king starts on g1, the rooks on c1 and h1, the queen on a1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.

One second-rank pawn starts with no defender at all: e2.

The setup belongs to the RampartGuard family; read right to left it becomes position 765.

The engine's main line opens with Nde3, bringing the knight out to e3.

Morozov Balance Index: 34 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +31 centipawns for White (depth 43, 400 000 000 nodes).

Explore position #392

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-392

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