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Winning blow: queen to e7 (b4)

Shuffle Rating 1060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1060 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king a2, queen b4, rook d1, bishop c4, knight f2, pawn b2 c2 h2 a3 g3 d5 c6.

Black: king b8, queen h6, rook a7 d8, bishop b7, knight e7, pawn a4 g4 f5 c7 h7.

12 white and 11 black pieces are on the board; the puzzle position arises after move 26.

The position in numbers

Black are ahead by 3 points of material (27 against 30; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on a2, the black king on b8.

It is White to move on move 26, with 41 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: f.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

26. Qxe7 Qd6 27. Qxd6 cxd6 28. cxb7

Why it works

  • Great move! queen to e7 keeps the pressure (+4.3).
  • Spot on — queen to d6 (+4.4).
  • Precise: pawn to b7 is the top choice (+4.4).
  • You win a piece — the queen.
  • If instead Qd6, then Qxd6 and you win the queen.

Move by move

  • 26. Qxe7 — queen to e7 (capture)
  • Qd6 — queen to d6
  • 27. Qxd6 — queen to d6 (capture)
  • cxd6 — pawn to d6 (capture)
  • 28. cxb7 — pawn to b7 (capture)

Types in this puzzle

Relative pin

A piece shields a more valuable one behind it — moving it loses material.

In a relative pin the piece shields not its king but something valuable behind it, usually the queen. Moving is legal but costly, because the piece behind falls. Look for three units on one line: your long-range piece, a cheaper enemy piece, and an expensive one hiding behind. Beware the classic trap — a relatively pinned piece can still move with check or a bigger threat, so verify before you cash in.

Simplification

Trade the heavy pieces and steer into a won endgame.

Simplification is how you convert an advantage: by trading queens and rooks you extinguish the counterplay and steer the game into a won endgame. The rule is simple — the side with extra material trades pieces but keeps pawns. Look for exchanges once the material is already won and your opponent is still rattling threats. The mistake is avoiding the queen trade and letting him muddy the water forever.

About this position

These pieces come from starting position #821.

SP-821 · RampartScout — King on b or g with a knight already on the edge — the least common of the position families (72 in all).

The king starts on b1, the rooks on a1 and g1, the queen on f1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the RampartScout family; read right to left it becomes position 138.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 61 of 100 — class B — balanced. Engine evaluation of the starting position: +23 centipawns for White (depth 47, 400 000 000 nodes).

Explore position #821

Provenance

Mined from the project's engine self-play games.

Pack 006 · SP-821

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