Winning blow: queen to g2 (h1)
c9-17935naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen h1, rook a1 f1, bishop d1 f6, pawn b2 c2 h2 b3 d3 e4.
Black: king c8, rook d8 g8, bishop d7 e7, knight e6 a8, pawn g2 d6 g6 a7 c7 f7 h7.
12 white and 14 black pieces are on the board; the puzzle position arises after move 14.
The position in numbers
White are ahead by 2 points of material (31 against 29; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c8.
It is White to move on move 14, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: a, f, g.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
14. Qxg2 Bxf6 15. Rxf6
Why it works
- Great move! queen to g2 keeps the pressure (+4.7).
- Spot on — rook to f6 (+4.6).
- You reach a winning position (+4.6).
- If instead Bxf6, then Rxf6 and you stay on top.
Move by move
- 14. Qxg2 — queen to g2 (capture)
- Bxf6 — bishop to f6 (capture)
- 15. Rxf6 — rook to f6 (capture)
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #281.
SP-281 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.
The king starts on c1, the rooks on b1 and g1, the queen on h1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 585.
The engine's main line opens with f4.
Morozov Balance Index: 83 of 100 — class A — most balanced. Engine evaluation of the starting position: +16 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #281Provenance
Mined from the project's engine self-play games.
Pack 004 · SP-281
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