Winning blow: king to c3 (d2·5)
c9-18406naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 970 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king d2, rook g1 g3, bishop c1 e4, knight f3, pawn b2 d3 a4 c4.
Black: king f8, rook e2 e8, bishop d7, knight d4, pawn a5 d6 b7 c7 f7.
10 white and 10 black pieces are on the board; the puzzle position arises after move 25.
The position in numbers
White are ahead by 2 points of material (23 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on d2, the black king on f8.
It is White to move on move 25, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): e, g, h — natural highways for the rooks and queen. Half-open for White: f.
White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
25. Kc3 Ne6 26. b3 Ke7 27. Ng5
Why it works
- Great move! king to c3 keeps the pressure (+4.3).
- Spot on — pawn to b3 (+4.4).
- A natural move: knight to g5.
- You reach a winning position (+4.5).
- If instead Ne6, then Ng5 and you stay on top.
Move by move
- 25. Kc3 — king to c3
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #423.
SP-423 · BastionGuard — King shifted to c or f, knights kept clear of the edges — 168 positions in all.
The king starts on f1, the rooks on a1 and g1, the queen on d1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
One second-rank pawn starts with no defender at all: h2.
The setup belongs to the BastionGuard family; read right to left it becomes position 722.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 86 of 100 — class A — most balanced. Engine evaluation of the starting position: +15 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #423Provenance
Mined from the project's engine self-play games.
Pack 005 · SP-423
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