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Winning blow: queen to g5 (c1·16)

Shuffle Rating 2060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 2060 ShuffleRating — expert level — few solve it at first try.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e2, queen c1, rook h1 f8, bishop a1 e4, pawn a2 f2 b3 d4 c5 e5.

Black: king c7, bishop a6 b8, pawn h2 a5 b5 c6 e6 d7.

12 white and 9 black pieces are on the board; the puzzle position arises after move 30.

The position in numbers

White are ahead by 19 points of material (31 against 12; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on e2, the black king on c7.

It is White to move on move 30, with 56 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen. Half-open for White: h.

The White king has 7 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

30. Qg5 b4+ 31. Kf3 Bc8 32. Qd8+

Why it works

  • Sensible development: queen to g5.
  • king to f3 develops smoothly.
  • Precise: queen to d8 is the top choice (#3).
  • You win decisive material (+15.0).
  • If instead b4+, then Ke1 and you stay on top.

Move by move

  • 30. Qg5 — queen to g5

Types in this puzzle

Quiet move

No check, no capture — yet this modest move decides the game.

A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?

About this position

These pieces come from starting position #288.

SP-288 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).

The king starts on f1, the rooks on e1 and g1, the queen on c1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionScout family; read right to left it becomes position 383.

The engine's main line opens with Ng3, bringing the knight out to g3.

Morozov Balance Index: 72 of 100 — class B — balanced. Engine evaluation of the starting position: +20 centipawns for White (depth 48, 400 000 000 nodes).

Explore position #288

Provenance

Mined from the project's engine self-play games.

Pack 015 · SP-288

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