Attack on the uncastled king: bishop to e5 (d4·4)
c9-19135naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen g1, rook c1 a3, bishop d4, knight a4, pawn b2 g2 h2 f4 a6.
Black: king b8, queen e2, rook a8, bishop f7 f8, pawn f5 h5 b6 a7 e7 g7.
11 white and 11 black pieces are on the board; the puzzle position arises after move 22.
The position in numbers
White are ahead by 4 points of material (30 against 26; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on b8.
It is White to move on move 22, with 43 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): c, d — natural highways for the rooks and queen. Half-open for White: e.
Black hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
22. Be5+ Qxe5 23. fxe5
Why it works
- Great move! bishop to e5 keeps the pressure (#5).
- Well found: pawn to e5 (#4).
- You win a piece — the queen.
- If instead Qxe5, then fxe5 and you win the queen.
Move by move
- 22. Be5+ — bishop to e5 with check
- Qxe5 — queen to e5 (capture)
- 23. fxe5 — pawn to e5 (capture)
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
Uncastled king
The king lingered in the middle — punish the delay.
Punishing the uncastled king: your opponent delayed castling, and now his king is stuck on its starting square under fire. In Chess960 this is deadlier than in classical chess — the king may start in the center or near the edge, and the familiar defensive setups simply do not apply. The signs: the victim still holds castling rights, and the files toward his king are half-open. Open lines before the king manages to hide.
About this position
These pieces come from starting position #938.
SP-938 · RampartScout — The king starts on b or g while a knight begins on the a- or h-file — the smallest family.
The king starts on b1, the rooks on a1 and c1, the queen on g1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartScout family; read right to left it becomes position 21.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 7 of 100 — class D — largest edge. Engine evaluation of the starting position: +46 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #938Provenance
Mined from the project's engine self-play games.
Pack 005 · SP-938
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